NOMBRA drops you straight into a neon city as a small, very hungry void.


Everything glowing is food. Swallow energy dots, chase down speeding cars, and — once you're big enough — crunch entire buildings. Every bite makes you bigger, slower, and scarier.


But you're not alone. Four rival voids (aggressive hunters, greedy grazers, and cowards that flee on sight) are eating the same city. Anything bigger than you can swallow you whole… and you can do the same to them.


Then the twist: the arena shrinks. Battle-royale style, the safe zone closes over the 2-minute round, dissolving everything outside it and forcing the survivors into a final showdown. Be the biggest when the timer ends — or the last void standing — to win.


Features:

- 2-minute rounds with instant restart — perfect for "just one more"

- 4 AI rivals with distinct personalities and a difficulty curve that grows with you

- Shrinking battle-royale zone forces tense endgames

- Chain combos for bonus score, steal mass by devouring rivals

- Second-chance revive when you get swallowed

- Local high-score leaderboard

- Mouse, touch, or WASD — plays great on phone and desktop

- Handcrafted neon visuals and fully procedural sound


— Controls —

Mouse: your void follows the cursor

Touch: drag your finger

Keyboard: WASD / arrows · M = mute


Made solo as a tiny, zero-download browser game. Feedback very welcome — especially on difficulty and round pacing.

Development log

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